Beziers
Updated 27 Apr 2002
|
Upper levels: - QuArK Information Base - 4. The Source Code - 4.5. Specific Topics |
4.5.2. Beziers |
[ | - - ]
For the math behind beziers, see 'Bezier.pas'. Here I just say a bit about where some relevant Python code is. The routines for Face-Bezier texture projections are in quarkpy\b2utils, texPlaneFromCph and texcpFromFace. The former is rather complicated; I think it might be possible to clean it up using the Axis Base idea, but anway the code as some comments. |
GNU General Public License by The QuArK (Quake Army Knife) Community - http://www.planetquake.com/quark |
[ Top - ] | -